Here´s copypasta balance changes:
- GENERAL
- Players can no longer hide units by setting them in a close proximity patrol (ex: Viking flower).
- PROTOSS
- Mothership
- Units leaving the Mothership's Vortex are now un-targetable and immune to damage for 1.5 seconds.
- High Templar
- Khaydarin Amulet upgrade (+25 starting energy) has been removed.
- Zealot
- Charging Zealots will now hit fleeing targets at least once.
- Mothership
- TERRAN
- Battlecruiser
- Movement speed increased from 1.406 to 1.875.
- Bunker
- Build time increased from 35 to 40 seconds.
- Ghost
- EMP now drains up to 100 energy instead of all available energy. The effect on Protoss shields remains unchanged.
- Tech Lab
- Stimpack upgrade research time increased from 140 to 170 seconds.
- Battlecruiser
- ZERG
- Infestor
- Fungal Growth
- Stun duration decreased from 8 to 4 seconds.
- Damage increased by +30% vs. armored units.
Too bad I can´t play yet.. Trouble with patching, giving out some errors. Running repair atm. :(
My computer cant even handle SC2 :(
ReplyDeleteI cant wait to upgrade my PC for this game
Can't wait to play it :)
ReplyDeletesounds cool!
ReplyDeleteBout time! all over this!
ReplyDeleteYay! Now it's time to find a "free" updated version!
ReplyDeletegood text, interesting read :)
ReplyDeletehow good is your micro?
ReplyDeleteCant wait! :D
ReplyDelete